Fresh from the collapse of his marriage, and with the criminal Jhereg organization out to eliminate him, Vlad decides to hide out among his relatives in faraway Fenario. All he knows about them is that their family name is Merss and that they live in a papermaking industrial town called Burz.
At first Burz isn’t such a bad place, though the paper mill reeks to high heaven. But the longer he stays there, the stranger it becomes. No one will tell him where to find his relatives. Even stranger, when he mentions the name Merss, people think he’s threatening them. The witches’ coven that every Fenarian town and city should have is nowhere in evidence. And the Guild, which should be protecting the city’s craftsmen and traders, is an oppressive, all-powerful organization, into which no tradesman would ever be admitted.
Then a terrible thing happens. In its wake, far from Draegara, without his usual organization working for him, Vlad is going to have to do his sleuthing amidst an alien people: his own.
**
### From Booklist
In this immediate sequel to Phoenix (1990), Brust’s series hero Vlad Taltos, fleeing the Jhereg, decides to look up kinfolk in a papermaking town in Fenario. Before he can do more than ask about them, however, they’re murdered. Professional assassin Vlad is not going to stand for that, but, no longer part of an organization, he must do his own detecting in a strange land whose customs he doesn’t know. Brust skillfully uses the minor characters to throw light on Vlad, making this a Vlad novel especially commendable to those contracting a first acquaintance. --Frieda Murray
### Review
"*Dzur* gives us Vlad Taltos at his best." —*Cinescope*
"Fresh, snappy, and terribly likeable…*Dzur* shows you what heroic fantasy can be." —Cory Doctorow
“Steven Brust may well be America’s best fantasy writer.” —Tad Williams
Description:
Fresh from the collapse of his marriage, and with the criminal Jhereg organization out to eliminate him, Vlad decides to hide out among his relatives in faraway Fenario. All he knows about them is that their family name is Merss and that they live in a papermaking industrial town called Burz. At first Burz isn’t such a bad place, though the paper mill reeks to high heaven. But the longer he stays there, the stranger it becomes. No one will tell him where to find his relatives. Even stranger, when he mentions the name Merss, people think he’s threatening them. The witches’ coven that every Fenarian town and city should have is nowhere in evidence. And the Guild, which should be protecting the city’s craftsmen and traders, is an oppressive, all-powerful organization, into which no tradesman would ever be admitted. Then a terrible thing happens. In its wake, far from Draegara, without his usual organization working for him, Vlad is going to have to do his sleuthing amidst an alien people: his own. ** ### From Booklist In this immediate sequel to Phoenix (1990), Brust’s series hero Vlad Taltos, fleeing the Jhereg, decides to look up kinfolk in a papermaking town in Fenario. Before he can do more than ask about them, however, they’re murdered. Professional assassin Vlad is not going to stand for that, but, no longer part of an organization, he must do his own detecting in a strange land whose customs he doesn’t know. Brust skillfully uses the minor characters to throw light on Vlad, making this a Vlad novel especially commendable to those contracting a first acquaintance. --Frieda Murray ### Review "*Dzur* gives us Vlad Taltos at his best." —*Cinescope* "Fresh, snappy, and terribly likeable…*Dzur* shows you what heroic fantasy can be." —Cory Doctorow “Steven Brust may well be America’s best fantasy writer.” —Tad Williams